代码来源于“易宁”大佬的分享,仅供学习,不要直接复制粘贴。
原帖链接:http://bbs.3dmgame.com/thread-3859071-1-1.html
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2九十八.养殖火鸡(用鸡蛋种会下蛋且不用圈养的火鸡)
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4 1.用MT管理器打开游戏目录/assets/DLC0002/scripts/prefabs/egg.lua文件,在inst.components.cookable.product = "bird_egg_cooked"的下一行插入以下内容:
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6local function OnDeploy (inst, pt)
7 SpawnPrefab("perd").Transform:SetPosition(pt.x, pt.y, pt.z)
8 inst.components.stackable:Get():Remove()
9end
10 inst:AddComponent("deployable")
11 inst.components.deployable.ondeploy = OnDeploy
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14 2.用MT管理器打开游戏目录/assets/scripts/prefabs/perd.lua文件,在inst:AddComponent("inspectable")的下一行插入以下内容:
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16 inst:AddComponent("periodicspawner")
17 inst.components.periodicspawner:SetPrefab("bird_egg")
18 inst.components.periodicspawner:SetRandomTimes(360, 480)
19 inst.components.periodicspawner:Start()
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22 3.用MT管理器打开游戏目录/assets/scripts/brains/perdbrain.lua文件,将下列内容:
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24 WhileNode(function() return clock and not clock:IsDay() end, "IsNight",
25 DoAction(self.inst, GoHomeAction, "Go Home", true )),
26 DoAction(self.inst, EatFoodAction, "Eat Food"),
27 RunAway(self.inst, "scarytoprey", SEE_PLAYER_DIST, STOP_RUN_DIST),
28 DoAction(self.inst, PickBerriesAction, "Pick Berries", true),
29 Wander(self.inst, HomePos, MAX_WANDER_DIST),
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31 替换为:
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33 DoAction(self.inst, EatFoodAction, "Eat Food"),
34 RunAway(self.inst, "scarytoprey", SEE_PLAYER_DIST/2.5, STOP_RUN_DIST/3),
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36 即可用鸡蛋种会下蛋且不用圈养的火鸡,火鸡不会乱跑,养在果树丛旁也不会消失,一天左右下一个蛋