代码来源于“易宁”大佬的分享,仅供学习,不要直接复制粘贴。
原帖链接:http://bbs.3dmgame.com/thread-3859071-1-1.html
1
2二八一.菜市场(在兔房买卖农产品)
3
4 用MT管理器打开游戏目录/assets/DLC0002/scripts/prefabs/rabbithouse.lua文件,在inst:AddComponent("inspectable")的下一行插入以下内容:
5
6local function ShouldAcceptItem(inst, item)
7 if item.prefab == "cave_banana" or item.prefab == "carrot" or item.prefab == "corn" or item.prefab == "pumpkin" or item.prefab == "eggplant" or item.prefab == "durian" or item.prefab == "pomegranate" or item.prefab == "dragonfruit" or item.prefab == "berries" or item.prefab == "cactus_meat" or item.prefab == "watermelon" or item.prefab == "acorn" or item.prefab == "goldnugget" then
8 return true
9 end
10 return false
11end
12local function OnGetItemFromPlayer(inst, giver, item)
13 if item.prefab == "cave_banana" or item.prefab == "carrot" or item.prefab == "corn" or item.prefab == "pumpkin" or item.prefab == "eggplant" or item.prefab == "durian" or item.prefab == "pomegranate" or item.prefab == "dragonfruit" or item.prefab == "berries" or item.prefab == "cactus_meat" or item.prefab == "watermelon" or item.prefab == "acorn" then
14 local goldnugget = SpawnPrefab("goldnugget")
15 giver.components.inventory:GiveItem(goldnugget)
16 end
17 if item.prefab == "goldnugget" then
18 local names = {"cave_banana","carrot","corn","pumpkin","eggplant","durian","pomegranate","dragonfruit","berries","cactus_meat","watermelon","acorn"}
19 local name = names[math.random(#names)]
20 local veggie = SpawnPrefab(name)
21 giver.components.inventory:GiveItem(veggie)
22 end
23end
24 inst:AddComponent("trader")
25 inst.components.trader.onaccept = OnGetItemFromPlayer
26 inst.components.trader:SetAcceptTest(ShouldAcceptItem)
27
28 即可将种出来的农产品卖给兔房(拿着农产品左键点兔房),获得1个黄金,黄金会自动打入账户(主角物品条)。也可以给兔房黄金,买入随机品种的农产品,可以买卖的农产品包括香蕉、胡萝卜、茄子、南瓜、玉米、榴莲、石榴、火龙果、浆果、仙人掌肉、西瓜、橡果