代码来源于“易宁”大佬的分享,仅供学习,不要直接复制粘贴。
原帖链接:http://bbs.3dmgame.com/thread-3859071-1-1.html
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2三五二.死亡自动读档(死亡不删档)
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4 用MT管理器打开游戏目录/assets/DLC0002/scripts/gamelogic.lua文件,将下列内容:
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6 local playtime = GetTimePlaying()
7 playtime = math.floor(playtime*1000)
8 SetTimingStat("time", "scenario", playtime)
9 SendTrackingStats()
10 local days_survived, start_xp, reward_xp, new_xp, capped = CalculatePlayerRewards(wilson)
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12 ProfileStatsSet("xp_gain", reward_xp)
13 ProfileStatsSet("xp_total", new_xp)
14 SubmitCompletedLevel() --close off the instance
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16 wilson.components.health.invincible = true
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18 wilson.profile:Save(function()
19 SaveGameIndex:EraseCurrent(function()
20 scheduler:ExecuteInTime(3, function()
21 TheFrontEnd:PushScreen(DeathScreen(days_survived, start_xp, nil, capped))
22 end)
23 end)
24 end)
25
26 替换为:
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28 StartNextInstance({reset_action=RESET_ACTION.LOAD_SLOT, save_slot = SaveGameIndex:GetCurrentSaveSlot()}, true)
29
30 即可死亡自动读档,死后游戏会卡一会儿,不要动,是在读档