代码来源于“易宁”大佬的分享,仅供学习,不要直接复制粘贴。

原帖链接:http://bbs.3dmgame.com/thread-3859071-1-1.html


 1
 2二十三.背包格子增大至39
 3
 4	MT管理器打开游戏目录/assets/DLC0002/scripts/prefabs/backpack.lua文件
 5
 6	1.将下列内容:
 7
 8for y = 0, 3 do
 9	table.insert(slotpos, Vector3(-162, -y*75 + 114 ,0))
10	table.insert(slotpos, Vector3(-162 +75, -y*75 + 114 ,0))
11
12	替换为:
13
14for y = 0, 12 do
15	table.insert(slotpos, Vector3(-162, -y*75 + 350 ,0))
16	table.insert(slotpos, Vector3(-162 +75, -y*75 + 350 ,0))
17	table.insert(slotpos, Vector3(-162 +150, -y*75 + 350 ,0))
18
19	2.将下列内容:
20
21	inst.components.container.widgetanimbank = "ui_backpack_2x4"
22	inst.components.container.widgetanimbuild = "ui_backpack_2x4"
23	inst.components.container.widgetpos = Vector3(-5,-70,0)
24
25	替换为:
26
27	--inst.components.container.widgetanimbank = "ui_backpack_2x4"
28	--inst.components.container.widgetanimbuild = "ui_backpack_2x4"
29	inst.components.container.widgetpos = Vector3(-25,-50,0)
30
31	即可让普通背包格子增大至39.将游戏设置(options - Settings - HUD size项设为0,即显示最小物品条,才可完整显示