代码来源于“易宁”大佬的分享,仅供学习,不要直接复制粘贴。
原帖链接:http://bbs.3dmgame.com/thread-3859071-1-1.html
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2三十二.修改装备使用次数及时间
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4 用MT管理器打开游戏目录/assets/DLC0002/scripts/tuning.lua文件,分别查找以下内容:
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6斧头 AXE_USES = 100,
7锤 HAMMER_USES = 75,
8铲子 SHOVEL_USES = 25,
9草叉 PITCHFORK_USES = 25,
10镐 PICKAXE_USES = 33,
11捕虫网 BUGNET_USES = 10,
12矛 SPEAR_USES = 150,
13瓦丝格雷斯矛 WATHGRITHR_SPEAR_USES = 200,
14狼牙棒 SPIKE_USES = 100,
15鱼杆 FISHINGROD_USES = 9,
16陷阱 TRAP_USES = 8,
17回旋镖 BOOMERANG_USES = 10,
18暗影剑 NIGHTSWORD_USES = 100,
19冰魔杖 ICESTAFF_USES = 20,
20火魔杖 FIRESTAFF_USES = 20,
21传送魔杖 TELESTAFF_USES = 5,
22黄色魔杖 YELLOWSTAFF_USES = 20,
23橙色魔杖 ORANGESTAFF_USES = 20,
24绿色魔杖 GREENSTAFF_USES = 5,
25龙卷风魔杖 TORNADOSTAFF_USES = 15,
26火腿短棍 HAMBAT_USES = 100,
27蝙蝠棒 BATBAT_USES = 75,
28多功能工具斧头和锄头 MULTITOOL_AXE_PICKAXE_USES = 400,
29远古短棒 RUINS_BAT_USES = 150,
30红色护身符 REDAMULET_USES = 20,
31蓝色护身符 BLUEAMULET_FUEL = total_day_time * 0.75,
32紫色护身符 PURPLEAMULET_FUEL = total_day_time * 0.4,
33黄色护身符 YELLOWAMULET_FUEL = total_day_time,
34橙色护身符 ORANGEAMULET_USES = 225,
35绿色护身符 GREENAMULET_USES = 5,
36排箫 PANFLUTE_USES = 10,
37牛角 HORN_USES = 10,
38牙齿陷阱 TRAP_TEETH_USES = 10,
39帐篷 TENT_USES = 6,
40午睡小屋 SIESTA_CANOPY_USES = 6,
41伞(攻击次数) UMBRELLA_USES = 20,
42针线包 SEWINGKIT_USES = 5,
43肥料 FERTILIZER_USES = 10,
44铃 GLOMMERBELL_USES = 3,
45火炬 TORCH_FUEL = night_time*1.25,
46夜棍 NIGHTSTICK_FUEL = night_time*6,
47矿工帽 MINERHAT_LIGHTTIME = (night_time+dusk_time)*2.6,
48提灯 LANTERN_LIGHTTIME = (night_time+dusk_time)*2.6,
49蜘蛛帽 SPIDERHAT_PERISHTIME = 4*seg_time,
50独奏乐器 ONEMANBAND_PERISHTIME = 6*seg_time,
51草伞 GRASS_UMBRELLA_PERISHTIME = 2*total_day_time*perish_warp,
52伞 UMBRELLA_PERISHTIME = total_day_time*6,
53眼睛帽 EYEBRELLA_PERISHTIME = total_day_time*9,
54草帽 STRAWHAT_PERISHTIME = total_day_time*5,
55兔耳罩 EARMUFF_PERISHTIME = total_day_time*5,
56冬帽 WINTERHAT_PERISHTIME = total_day_time*10,
57牛毛帽 BEEFALOHAT_PERISHTIME = total_day_time*10,
58寒冬背心 TRUNKVEST_PERISHTIME = total_day_time*15,
59反射背心 REFLECTIVEVEST_PERISHTIME = total_day_time*8,
60夏威夷衬衫 HAWAIIANSHIRT_PERISHTIME = total_day_time*15,
61小巧背心 SWEATERVEST_PERISHTIME = total_day_time*10,
62饥饿腰带 HUNGERBELT_PERISHTIME = total_day_time*8,
63熊背心 BEARGERVEST_PERISHTIME = total_day_time*7,
64雨衣 RAINCOAT_PERISHTIME = total_day_time*10,
65海象帽子 WALRUSHAT_PERISHTIME = total_day_time*25,
66羽毛帽 FEATHERHAT_PERISHTIME = total_day_time*8,
67高礼帽 TOPHAT_PERISHTIME = total_day_time*8,
68冰帽 ICEHAT_PERISHTIME = total_day_time*4,
69鼹鼠帽 MOLEHAT_PERISHTIME = total_day_time*1.5,
70防雨帽 RAINHAT_PERISHTIME = total_day_time*10,
71浣熊帽 CATCOONHAT_PERISHTIME = total_day_time*10,
72羽毛扇 FEATHER_FAN_USES = 15,
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74 加大每行的数字,即可增加该装备使用次数及时间。如让牛毛帽使用时间增加10倍,就将BEEFALOHAT_PERISHTIME = total_day_time*10,替换为BEEFALOHAT_PERISHTIME = total_day_time*100,