YN032-修改装备使用次数及时间
代码来源于“易宁”大佬的分享,仅供学习,不要直接复制粘贴。 原帖链接:http://bbs.3dmgame.com/thread-3859071-1-1.html 1 2三十二.修改装备使用次数及时间 3 4 用MT管理器打开游戏目录/assets/DLC0002/scripts/tuning.lua文件,分别查找以下内容: 5 6斧头 AXE_USES = 100, 7锤 HAMMER_USES = 75, 8铲子 SHOVEL_USES = 25, 9草叉 PITCHFORK_USES = 25, 10镐 PICKAXE_USES = 33, 11捕虫网 BUGNET_USES = 10, 12矛 SPEAR_USES = 150, 13瓦丝格雷斯矛 WATHGRITHR_SPEAR_USES = 200, 14狼牙棒 SPIKE_USES = 100, 15鱼杆 FISHINGROD_USES = 9, 16陷阱 TRAP_USES = 8, 17回旋镖 BOOMERANG_USES = 10, 18暗影剑 NIGHTSWORD_USES = 100, 19冰魔杖 ICESTAFF_USES = 20, 20火魔杖 FIRESTAFF_USES = 20, 21传送魔杖 TELESTAFF_USES = 5, 22黄色魔杖 YELLOWSTAFF_USES = 20, 23橙色魔杖 ORANGESTAFF_USES = 20, 24绿色魔杖 GREENSTAFF_USES = 5, 25龙卷风魔杖 TORNADOSTAFF_USES = 15, 26火腿短棍 HAMBAT_USES = 100, 27蝙蝠棒 BATBAT_USES = 75, 28多功能工具斧头和锄头 MULTITOOL_AXE_PICKAXE_USES = 400, 29远古短棒 RUINS_BAT_USES = 150, 30红色护身符 REDAMULET_USES = 20, 31蓝色护身符 BLUEAMULET_FUEL = total_day_time * 0.75, 32紫色护身符 PURPLEAMULET_FUEL = total_day_time * 0.4, 33黄色护身符 YELLOWAMULET_FUEL = total_day_time, 34橙色护身符 ORANGEAMULET_USES = 225, 35绿色护身符 GREENAMULET_USES = 5, 36排箫 PANFLUTE_USES = 10, 37牛角 HORN_USES = 10, 38牙齿陷阱 TRAP_TEETH_USES = 10, 39帐篷 TENT_USES = 6, 40午睡小屋 SIESTA_CANOPY_USES = 6, 41伞(攻击次数) UMBRELLA_USES = 20, 42针线包 SEWINGKIT_USES = 5, 43肥料 FERTILIZER_USES = 10, 44铃 GLOMMERBELL_USES = 3, 45火炬 TORCH_FUEL = night_time*1.25, 46夜棍 NIGHTSTICK_FUEL = night_time*6, 47矿工帽 MINERHAT_LIGHTTIME = (night_time+dusk_time)*2.6, 48提灯 LANTERN_LIGHTTIME = (night_time+dusk_time)*2.6, 49蜘蛛帽 SPIDERHAT_PERISHTIME = 4*seg_time, 50独奏乐器 ONEMANBAND_PERISHTIME = 6*seg_time, 51草伞 GRASS_UMBRELLA_PERISHTIME = 2*total_day_time*perish_warp, 52伞 UMBRELLA_PERISHTIME = total_day_time*6, 53眼睛帽 EYEBRELLA_PERISHTIME = total_day_time*9, 54草帽 STRAWHAT_PERISHTIME = total_day_time*5, 55兔耳罩 EARMUFF_PERISHTIME = total_day_time*5, 56冬帽 WINTERHAT_PERISHTIME = total_day_time*10, 57牛毛帽 BEEFALOHAT_PERISHTIME = total_day_time*10, 58寒冬背心 TRUNKVEST_PERISHTIME = total_day_time*15, 59反射背心 REFLECTIVEVEST_PERISHTIME = total_day_time*8, 60夏威夷衬衫 HAWAIIANSHIRT_PERISHTIME = total_day_time*15, 61小巧背心 SWEATERVEST_PERISHTIME = total_day_time*10, 62饥饿腰带 HUNGERBELT_PERISHTIME = total_day_time*8, 63熊背心 BEARGERVEST_PERISHTIME = total_day_time*7, 64雨衣 RAINCOAT_PERISHTIME = total_day_time*10, 65海象帽子 WALRUSHAT_PERISHTIME = total_day_time*25, 66羽毛帽 FEATHERHAT_PERISHTIME = total_day_time*8, 67高礼帽 TOPHAT_PERISHTIME = total_day_time*8, 68冰帽 ICEHAT_PERISHTIME = total_day_time*4, 69鼹鼠帽 MOLEHAT_PERISHTIME = total_day_time*1.5, 70防雨帽 RAINHAT_PERISHTIME = total_day_time*10, 71浣熊帽 CATCOONHAT_PERISHTIME = total_day_time*10, 72羽毛扇 FEATHER_FAN_USES = 15, 73 74 加大每行的数字,即可增加该装备使用次数及时间。如让牛毛帽使用时间增加10倍,就将BEEFALOHAT_PERISHTIME = total_day_time*10,替换为BEEFALOHAT_PERISHTIME = total_day_time*100,