YN040-收割者(吹排箫一次采集周边所有植物)
代码来源于“易宁”大佬的分享,仅供学习,不要直接复制粘贴。 原帖链接:http://bbs.3dmgame.com/thread-3859071-1-1.html 四十.收割者(吹排箫一次采集周边所有植物) 用MT管理器打开游戏目录/assets/DLC0002/scripts/prefabs/panflute.lua文件, 1.将下列内容: local function HearPanFlute(inst, musician, instrument) if inst.components.sleeper then inst.components.sleeper:AddSleepiness(10, TUNING.PANFLUTE_SLEEPTIME) end end 替换为: local function HearPanFlute(inst, musician, instrument) local pos = Vector3(inst.Transform:GetWorldPosition()) local ents = TheSim:FindEntities(pos.x,pos.y,pos.z, 30) for k,v in pairs(ents) do if v.components.pickable and v.prefab ~= "flower" then v.components.pickable:Pick(GetPlayer()) end if v.components.crop then v.components.crop:Harvest(GetPlayer()) end end end 2.将下列内容: inst.components.instrument.range = TUNING.PANFLUTE_SLEEPRANGE inst.components.instrument:SetOnHeardFn(HearPanFlute) inst:AddComponent("tool") inst.components.tool:SetAction(ACTIONS.PLAY) inst:AddComponent("finiteuses") inst.components.finiteuses:SetMaxUses(TUNING.PANFLUTE_USES) inst.components.finiteuses:SetUses(TUNING.PANFLUTE_USES) inst.components.finiteuses:SetOnFinished( onfinished) inst.components.finiteuses:SetConsumption(ACTIONS.PLAY, 1) 替换为: inst.components.instrument:SetOnHeardFn(HearPanFlute) inst:AddComponent("tool") inst.components.tool:SetAction(ACTIONS.PLAY) 即可吹排箫一次采集周边所有植物(除了花),包括农田也可以收割,排箫原有催眠功能取消。排箫在魔法选项(画着红骷髅)下用5个芦苇、1个曼德拉草、1个绳子制造。如果觉得曼德拉草不好找,可以按本修改技巧“用便便种曼德拉草”修改一下